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排序方式: 共有154条查询结果,搜索用时 17 毫秒
71.
准最优增量搜索效率分析   总被引:1,自引:0,他引:1  
在对极限搜索圆进行特殊分割的条件下,导出准最优增量搜索和准最优总量搜索发现目标概率的计算公式,并通过对搜索力变化时两种发现概率的比较,得出了准最优增量搜索优于准最优总量搜索的重要结论.  相似文献   
72.
搜索力最优配置的求解与收敛性分析   总被引:1,自引:0,他引:1  
讨论了搜索线上搜索力(密度)的最优配置问题,给出了求解的算法。并对其收敛性作了证明。  相似文献   
73.
目标的规避过程与搜索运动   总被引:1,自引:1,他引:0  
应用随机过程的观点,研究了静态目标和动态目标的几种规避方式、运动规律和目标位置的概率分布,导出了在上述几种情况下对规避目标的最优(理论)搜索计划。  相似文献   
74.
Leaving marks at the starting points in a rendezvous search problem may provide the players with important information. Many of the standard rendezvous search problems are investigated under this new framework which we call markstart rendezvous search. Somewhat surprisingly, the relative difficulties of analysing problems in the two scenarios differ from problem to problem. Symmetric rendezvous on the line seems to be more tractable in the new setting whereas asymmetric rendezvous on the line when the initial distance is chosen by means of a convex distribution appears easier to analyse in the original setting. Results are also obtained for markstart rendezvous on complete graphs and on the line when the players' initial distance is given by an unknown probability distribution. © 2001 John Wiley & Sons, Inc. Naval Research Logistics 48: 722–731, 2001  相似文献   
75.
地理坐标与直角坐标相互转换的算法   总被引:7,自引:2,他引:5  
通过对地理坐标与地面直角坐标相互转换原理的分析 ,论述了坐标转换和算法研究及实现方法。此方法具有良好的精确性和实时性 ,完全能够满足军事领域应用的需要。  相似文献   
76.
This paper deals with a two‐person zero‐sum game called a search allocation game, where a searcher and a target participate, taking account of false contacts. The searcher distributes his search effort in a search space in order to detect the target. On the other hand, the target moves to avoid the searcher. As a payoff of the game, we take the cumulative amount of search effort weighted by the target distribution, which can be derived as an approximation of the detection probability of the target. The searcher's strategy is a plan of distributing search effort and the target's is a movement represented by a path or transition probability across the search space. In the search, there are false contacts caused by environmental noises, signal processing noises, or real objects resembling true targets. If they happen, the searcher must take some time for their investigation, which interrupts the search for a while. There have been few researches dealing with search games with false contacts. In this paper, we formulate the game into a mathematical programming problem to obtain its equilibrium point. © 2006 Wiley Periodicals, Inc. Naval Research Logistics, 2007  相似文献   
77.
In this paper, we study a m‐parallel machine scheduling problem with a non‐crossing constraint motivated by crane scheduling in ports. We decompose the problem to allow time allocations to be determined once crane assignments are known and construct a backtracking search scheme that manipulates domain reduction and pruning strategies. Simple approximation heuristics are developed, one of which guarantees solutions to be at most two times the optimum. For large‐scale problems, a simulated annealing heuristic that uses random neighborhood generation is provided. Computational experiments are conducted to test the algorithms. © 2006 Wiley Periodicals, Inc. Naval Research Logistics, 2007.  相似文献   
78.
In a rendez‐vous search two or more teams called seekers try to minimize the time needed to find each other. In this paper, we consider s seekers in a rectangular lattice of locations where each knows the configuration of the lattice, the distribution of the seekers at time 0, and its own location, but not the location of any other. We measure time discretely, in turns. A meeting takes place when the two seekers reach the same point or adjacent points. The main result is that for any dimension of lattice, any initial distribution of seekers there are optimal strategies for the seekers that converge (in a way we shall make clear) to a center. © 2007 Wiley Periodicals, Inc. Naval Research Logistics, 2007  相似文献   
79.
搜索引擎是互联网信息检索技术的核心,中文搜索引擎与国外相比存在着搜索引擎覆盖率低、查准率不高、检索精度差、更新速度慢、无法控制网络信息的动态变化、对信息内容难于控制和管理等问题。对此,提出了中文搜索引擎从单一查询工具向综合化、全功能服务发展;分类主题一体化,检索语言向自然语言发展;查询智能化,向多国化和多语种化发展;搜索引擎集成化、网络资源著录标准化及利用智能代理技术的信息检索等对策。  相似文献   
80.
针对既定目标,采用卫星系统进行协同观测可以最大化卫星系统的整体效能,如何对卫星系统的轨道或载荷参数设计是一个设计空间大、设计变量多的优化问题。对此,采用基于代理模型的仿真优化,通过改进广义模式搜索算法在设计空间中搜索最优解,并以此为核心设计开发卫星系统仿真优化平台。该平台集成问题建模、仿真优化和结果评估显示,为用户提供设计和改进卫星系统方案的方法和依据。采用该平台对卫星系统设计实例进行优化,通过对比发现,平台的优化结果稳定性和优化效率优于STK-Analyzer。  相似文献   
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